RAGTAG - VISCERAL STAR WARS GAME
-CANCELLED-
I was lucky to work on this project for 8 months before it got cancelled. During my time at Visceral Games before they closed their doors, I was given the task to re-sculpt/re-paint the main character’s costume to increase the overall fidelity of his outfit (not represented in the images below)
I also had the chance to do the high-res sculpt/Marvelous Designer, low-res models and Substance Painter work for 4 other hero characters in the game, which unfortunately I can’t show here
ROGUE ONE: A STAR WARS STORY
Texture/Mari Lookdev: Platform Darth Vadar is standing on as well as surrounding ship hangar interior
Texture/Mari Lookdev: K2SO seven levels of damage
Texture/Mari Lookdev: Interior of Shieldgate Tie-Fighter hangar
Texture/Mari Lookdev: for top of Star Destroyer as well as damage paint for screen left Star Destroyer
Hero paint for Star Destroyer gun
TMNT 2: OUT OF THE SHADOWS
Texture/Mari Lookdev: Mikey's and Donny's costume
Texture/Mari Lookdev: Krang the brain, sculpted high frequency detail in Zbrush
Texture/Mari Lookdev: Krangandroid, including: body, 3 swappable heads, 5 weapons and extending arms
Modeled: Krangandroid elbow joint
Texture/Mari Lookdev: Technodrome including: flying pieces, top platform/half sphere below), arms extending from platform, arches surrounding platform, console which Krangandroid enters through and the toychest on the interior of platform
JURASSIC WORLD
T-Rex: Texture painted in Mari, sculpted all high frequency detail including scales, scars, etc. in Zbrush
PERCY JACKSON: SEA OF MONSTERS
Manticore: Textured all. A few trailer shots below.
CABIN IN THE WOODS
Dragonbat: Textured all except for wing membrane
Toad: Texture and Lookdev
Hand of God: Textured all
Wraith: Textured all
Harris Hawk: Textured all
GREEN LANTERN
UCAV: Modelled, textured and initial 3Delight Lookdev
HARRY POTTER AND THE DEATHLY HALLOWS PT. 1
Model and texture paint
Modelled all