Iām a Concept Artist currently living in Boston, MA.
I have over 10 years of production experience in both Film and Games working for companies such as Industrial Light and Magic, Electronic Arts, Netease Games, Moving Picture Company, Rhythm & Hues Studios, Apple and Rising Sun Pictures.
View my ARTSTATION
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EXPERIENCE
Oct 2023 - Present: Skydance New Media - Remote
Character Art Lead (Contractor)
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December 2022 - May 2023: NetEase Games - Remote
Senior Concept Artist
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August 2022 - December 2022: Freelance Concept Artist
Concept Artist
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Jan 2018 - May 2021: Apple - Sunnyvale, CA
Senior Artist
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March 2017 - Jan 2018 (studio closed): Visceral Games (Electronic Arts) - Redwood City, CA
AMY HENNIG UNRELEASED STAR WARS GAME
Senior Character Artist
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Sept 2013 - Feb 2017: Industrial Light and Magic - San Francisco, CA
ROGUE ONE: A STAR WARS STORY
Senior Texture Painter
Hard-surface
TEENAGE MUTANT NINJA TURTLES: OUT OF THE SHADOWS
Texture Supervisor
Creature, Hard-surface
JURASSIC WORLD
Lead Texture Painter and 3D Modeler
Creature
TOMORROWLAND
Texture Painter and 3D Modeler
Hard-surface, Character
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April 2012 - Sept 2013: Rhythm and Hues Studios - Vancouver, BC
PERCY JACKSON: SEA OF MONSTERS
Lead Texture Painter
Creature, Hard-surface
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Sept 2011 - April 2012: Moving Picture Company - Vancouver, BC
JACK THE GIANT SLAYER
3D Modeler
Environment, Character
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Jan 2010 - Sept 2011: Rising Sun Pictures - Adelaide, Australia
JOURNEY TO THE CENTER OF THE EARTH 2: MYSTERIOUS ISLAND
3D Modeler and Texture Painter
Creature, Character
GREEN LANTERN
3D Modeler, Texture Painter and Lookdev Artist
Hard-surface, Character
HARRY POTTER AND THE DEATHLY HALLOWS: PART 1
3D Modeler, Texture Painter and 3D Concept Artist
Character, Creature, Environment
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Aug 2008 - Dec 2009: Rhythm and Hues Studios - Los Angeles, CA
THE A-TEAM
Texture Painter
Hard-surface
CABIN IN THE WOODS
Texture Painter
Creature, Hard-surface
NIGHT AT THE MUSEUM: BATTLE OF THE SMITHSONIAN
Junior Texture Painter
Character, Hard-surface
TECHNICAL SKILLS
PROFICIENT: Maya, Blender, Photoshop, Substance Painter, Mari, Zbrush, Fusion 360, Mudbox, Marvelous Designer, Keyshot, Octane, Marmoset Toolbag
FAMILIAR: Frostbite, Unreal Engine, Modo, Vray, After Effects
EDUCATION
2006 - 2008: Gnomon School of Visual Effects - Hollywood, CA
High-End CG Certificate Program
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2002 - 2006: Keene State College - Keene, NH
Bachelor of Arts: Graphic Design